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Click on the categories below the SECRETS tab in the Navigation panel on the to find some of the secrets we have compiled. All game entries are listed alphabetically. And don't forget to visit www.Retro-Grades.com often for new secrets being released all of the time!

BONUS POINTS

BONUS QUESTS

The Legend Of Zelda

The Legend Of Zelda
(NES)


   SECOND QUEST


Once The Legend Of Zelda is defeated, a bonus quest awaits those gamers who didn't get enough of Hyrule the first time. To bypass all of the hard work and to skip to the hard quest from the beginning, though, just start a new game and enter ZELDA as your sign-in name.

Enter ZELDA as your name on The Legend Of Zelda to begin the Second Quest.

If done correctly, Link will be pictured, holding his White Sword, on the Registration Mode screen (see picture ↑). Congratulations on the new adventure!



Shovel Knight

Shovel Knight
(WII U)


   PLAGUE OF SHADOWS MODE


Did you know that Shovel Knight isn't the only hero that you can play as in Shovel Knight? That's right! The generous developers from Yacht Club Games have thrown in a whole new game within the game — play as Plague Knight in Plague Of Shadows!

At the title screen:

A picture of Shovel Knight's Start Screen.
Hold A (or the attack button), press ▲, ▲, ►, ▼, ◄, ◄ and release A (or the attack button).

Hold cursor over the controller image below to see an animation of the code.



A short confirmation tune will play, followed by the screen seen below. Congratulations on the new adventure!


Shovel Knight has bonus adventures to play. Replay the game as Plague Knight in Plague Of Shadows.

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CONTINUE

EXPLOITABLE GLITCHES

Ghosts 'N Goblins
(NES)

  TIP FOR BATTLING RED DEVILS

The Red Devils are arguably the toughest foes in this game. Their speed is unmatched and once they swoop at you, there is no way to avoid damage, unless you happen to hit them enough times to defeat them in mid-descent. They are so frustrating that some sorry souls may feel willing to sell theirs', just to pass. Use this tip instead.

To pull off this strategy, you will have to have fast reflexes and will have to be ready to run immediately.

Whenever you encounter a Red Devil, slowly inch, or scroll, him into the right edge of the screen. Once his elbow is barely visible, fire off a shot and wait until you see a spark and hear an audible strike. Once the hit is made, immediately run to your left for quite a distance.

If you accomplish the task correctly, the Red Devil will have tried to pursue you, but you will have escaped him, and as your reward, upon returning to the area formerly guarded by him, he will have disappeared.

If not done correctly, upon your return, the Red Devil will be levitating high in the sky, ready to swoop in on you.

This technique takes some practice because of the rigid controls of the Knight (remember that you can turn in midair after letting off a shot, and that little extra help can make all of the difference), but if you are able to master it, it will go a long way in helping you to succeed.

See the animated sequence below, for some assistance:

Employ the Red Devil scroll trick in Ghosts 'N Goblins to eliminate the threat.
When trying this approach yourself, be sure to try to reveal less of the Red Devil's elbow (than seen here) before you attack. Also, have a quicker reaction time when running away, after you see the spark — this will better ensure that the trick actually works.

The Legend Of Zelda
(NES)

  LEVEL-1 DOOR OPEN GLITCH

There is an exploitable glitch to be found in the first room of LEVEL-1. Upon entering the room, the north door is locked.

An image of the first room of LEVEL-1.


If Link immediately exits the labyrinth, returns outside to the Overworld and then, goes back down the steps into the entrance room, once again, the locked door will be suddenly opened — without the need for a Key!

Now the locked door in the first room of LEVEL-1, has magically-unlocked itself - without a key.


Mega Man
(NES)

  SLOW MOTION

By repeatedly, pressing SELECT, the game pauses and resumes at a slow pace; if an enemy is being struck by a blast from Mega Man, this trick will register several strikes per beam. But, beware: Mega Man can also receive damage per pause.

Metal Gear
(NES)

  USING SELECT FOR HELP


  DISABLE PITS

Press SELECT, A to display the transceiver screen when a pit opens. Press SELECT again to resume game play. The pit will now be closed. Still take caution, however, because the actual area that you saw open before you paused the action will still cause Snake's death, if he walks over it — it is simply invisible.

  RESET ITEMS QUICKLY

To more quickly collect your maximum load of Rations or Ammunition, simply touch the item to collect it. Next, press SELECT and A to display the transceiver screen. Then, press SELECT again to resume game play. The item should reappear to be collected over again.

  RESET BOSSES' POSITIONS

A boss' initial position will reset, if you press SELECT to summon either the transceiver or weapon screen. This can be used to your advantage during battle.


  WARP TO FINAL BOSS WITHOUT BATTLING
  THE SUPER COMPUTER

When entering the Super Computer's room, stay in the door frame and push right on the control pad. You'll automatically warp to the final boss and won't have to worry about the base's self-destruction countdown that the computer's destruction usually starts. Now you have all the time you need to beat the last boss.

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EXTRA 1UP'S

Ninja Gaiden
(NES)


The 1UP on 5-3 will repeatedly respawn, once Ryu leaves the screen and returns. A maximum of 9 1UP's can be held in reserve.

  5-3, Third Floor (1UP):

There is an endless loop of 1UP's that can be obtained on Stage 5-3.

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HELPFUL TIPS

The Legend Of Zelda
(NES)

  LEAVE ONE ENEMY BEHIND

If Link finds himself in a screen full of enemies that he has to cross through multiple times, there is a way to make it more passable. Simply defeat all of them, except one. Now, every time Link returns, only one foe will be present.

Screenshot of Link battling a number of foes.

If Link leaves only one enemy behind in a screen, he will only face one enemy each time he returns.


The Legend Of Zelda
(NES)

  WAY THROUGH LOST WOODS

The Lost Woods in The Legend Of Zelda can be a frustrating lesson to learn. With a combination of four directions that can be taken, multiplied by the number of screens you must cross, some become lost from their quest for days.

There are no compasses outside of the Underworld labyrinths, but who needs one when you can use these directions right here:

The route through the Lost Woods in The Legend Of Zelda is UP, LEFT, DOWN and LEFT.
Lost Woods: Up, Left, Down, Left


A chiming tune will confirm the correct direction out of the Lost Woods.



The Legend Of Zelda
(NES)

  WAY THROUGH LOST HILLS

The Lost Hills, like their southwestern counterparts, the Lost Woods, can throw Link off the path, but with our directions below, no hope is lost:

The route through the Lost Hills in The Legend Of Zelda is UP, UP, UP and UP.
Lost Hills: Up, Up, Up, Up


A chiming tune will confirm the correct direction out of the Lost Hills.



Metal Gear
(NES)

  MAZE SOLUTIONS

There are two mazes to be found in Metal Gear. No hints are given, as to how to find your way through them. And if you become lost within them, you will soon notice that the screens will loop endlessly. To successfully find the right path through the mazes, you must choose 1 of 6 correct directions, 4 screens in a row. Below you can see the solutions — to see an animation of the correct routes, hold your cursor over the maps below:

Lower Maze in Jungle: Left, Left, Upper Left, Left

Go Left, Left, Upper-Left and Left to get through lower maze in Jungle.


Upper Maze in Jungle (after Desert): Lower Left, Lower Left, Up, Lower Left

Go Lower-Left, Lower-Left, Up and Lower-Left to get through upper maze in Jungle, just past the desert.


A special tune will confirm your success, upon taking the proper path.



Metal Gear
(NES)

  RESET TIMER AT GAME'S ENDING

When you escape the Final Level, have your character use the cigarettes and the time will be reset.



Ninja Gaiden
(NES)

  RESTORING PHYSICAL STRENGTH

Losing energy from the swarming attacks of enemies in Ninja Gaiden may seem demoralizing, but in a few areas in the game, you can boost your morale and chances by filling and refilling up on Restoring Physical Strength potions. Check out the areas below where the Restoring Physical Strength potions can be repeatedly gotten:

5-2, Fourth Floor (Restoring Physical Strength):

Be sure to fill up your energy with unlimited potions on Stage 5-2.


6-2, Fifth Floor (Restoring Physical Strength):

Be sure to fill up your energy with unlimited potions on Stage 6-2.


6-3, Fourth Floor (Restoring Physical Strength):

Be sure to fill up your energy with unlimited potions on Stage 6-3... before that final confrontation!


Ninja Gaiden
(NES)

  SAFE ZONE WHILE FIGHTING KELBEROSS

Jaquio's pet dog, Kelbeross, guards the path at Stage 4-4 that eventually leads the way to the Temple Of Darkness — a very similar parallel to Cerberus, the three-headed dog that guards Hades in Greek mythology. Two Kelbeross appear and bounce from the walls and floor, spitting forth deadly globules, making for a frantic battle with little room for dodging and/or mistakes.

However, there is a relatively safe space hidden within the room where Kelbeross rarely invade (Notice that they rarely invade, meaning that they don't always enter the space, but they can and might at times, so stay alert!). Standing within the left pillar — the one set aglow in white in the illustration below — provides the buffer zone for Ryu to stage his attack.

There is a safe zone that Ryu can stand in during the Kelbeross battle that protects him most of the time.


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INVINCIBILITY


Shovel Knight

Shovel Knight
(WII U)

In order to input the following codes, you need to select START GAME from the title screen,

A picture of Shovel Knight's Start Screen.


then on the -PROFILE SELECT- screen, choose one of the open 9 slots to create a -NEW ADVENTURE-

A picture of Shovel Knight's -Profile Select-, -New Adventure- menu.


and input one of the cheat codes found below.

Plague Knight's Explodatorium Stage glows and burns with alchemical experiments and chemistry equipment.


Once entered, the game will display the following screen:

Plague Knight's Explodatorium Stage glows and burns with alchemical experiments and chemistry equipment.


When you select YES, the game will prompt you to re-register your name. Do so and then, choose the new PROFILE and begin.

Plague Knight's Explodatorium Stage glows and burns with alchemical experiments and chemistry equipment.


(NOTE: Using these passwords will disable the FEATS that you can normally attain in regular gameplay. Also, some of these codes can be used with Plague Knight in Plague Of Shadows, where applicable.)

TVSVUEIO

ULTIMATE INVINCIBILITY (NEAR GAME'S END)

Begin game with invincibility against everything, including spikes and pits [NOTE: With exception of being crushed on screen]; you pass through enemies and projectiles; with all 10 Health Meters, 100 Magic Level, 10,000 Gold; all Armor, Shovel Blade Upgrades and Relics; all Order Of No Quarter stages clear (except for some random encounters, bonus areas and Tower Of Fate); double-sized Shovel Knight with rapid-fire shoveling and unlimited, rapid-fire usage of Relics (costs no Magic!); super-fast Shovel Knight with moon jump ability and ability to pogo off of any surface; Armor changes color upon each jump and screen change; permanent Ichor of Fortune (attracts all treasure to Shovel Knight)
STQQTXVX

ULTIMATE INVINCIBILITY (NEAR GAME'S BEGINNING)

Begin game with invincibility against everything, including spikes and pits [NOTE: With exception of being crushed on screen]; you pass through enemies and projectiles; with 4 Health Meters, 30 Magic Level, 0 Gold; all Relics, except both Chalices; rapid-fire shoveling and unlimited, rapid-fire usage of Relics (costs no Magic!); super-fast Shovel Knight with moon jump ability; permanent Ichor of Fortune (attracts all treasure to Shovel Knight)
EOYALQJU

INVINCIBILITY AND ABILITY TO PASS THROUGH ENEMIES

Begin game with ability to pass through enemies and projectiles, however, you can die upon falling into pits and spikes
AFOFHFMJ

INVINCIBILITY AGAINST ALL ENEMIES

Begin game with ability to not lose energy upon contact with enemies, however, bounce-back still occurs and you still can die upon falling into pits and spikes; also, all treasure is attracted to you permanently
OXLKJCGV

IMPENETRABLE BY SPIKES

Begin game with ability to walk on spikes
XZZCJNNP

IMMUNITY FROM PITS

Begin game with ability to not die upon falling into pits

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PASSWORD SYSTEMS

Metal Gear
(NES)

  METAL GEAR (NES)

Dedicated gamer and mathematical wizard, Doug Babcock, combined two of his talents and likes to actually decipher the password system of Metal Gear... not a small task, by any means!

To learn more about his work and to generate custom passwords for the game:

click here to visit, http://www.dougbabcock.com/metal-gear.php.



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PROGRAMMERS'
TRICKS

Ghosts 'N Goblins
(NES)

  SECRET MESSAGE IN ENDING

The people behind the scenes wanted to be remembered in a circle of fame (or infamy, depending upon the player's point of view), so they slipped a bonus message into the game that can be accessed upon defeat of the main enemy of Ghosts 'N Goblins for the second time.

After you complete both quests, view the ending and wait until you see the screen below.

Ghosts 'N Goblins final ending screen.

After the entire message fills in and is displayed, enter the code below (The special message will appear shortly afterwards.):

Press A, B, ▲, ▼, A, B, ◄, ►.

Hold cursor over the controller image below to see an animation of the code.


Enter A, B, Up, Down, A, B, Left, Right in the ending of Ghosts 'N Goblins to reveal a special message.

The Legend Of Zelda
(NES)

  SECRET SAVE

You'll need both NES controllers to execute this code. If you need to stop to save your game abruptly, but you do not want to sacrifice Link or take any counts against your games played totals, simply press:

START
on Controller 1 to pull up the sub screen.

And then press:

▲ and A simultaneously on Controller 2

to summon the SAVE SCREEN.

Hold cursor over the controller images below to see an animation of the code.


This secret code can summon up the Save Screen at any point in The Legend Of Zelda.

This secret code can summon up the Save Screen at any point in The Legend Of Zelda.


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SOUND TESTS

Ninja Gaiden
(NES)

At the title screen, when the message, "TECMO PRESENTS 1989," appears:

The code shall be entered during the Tecmo Presents 1989 shot during the title screen.


Hold ▼, ◄, B, A,
SELECT
, and press
START


The Sound Test is successful when you see the red-orange bar across the screen and the phrase SOUND 00.

Press ▲ and ▼ to change the music and sound effects, and A and B to start and stop the music or sound.
Hold cursor over the controller image below to see an animation of the code.

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SPECIAL PASSWORDS

Metal Gear
(NES)


TOOOU TOOOU TOOOU TOOOU TOOOU:
End of game with countdown activated, final boss defeated and random selection of items

"F-word"M E1111 11111 11111 11111:
End of game unequipped with countdown activated and final boss waiting

"F-word"Y OOOOO OOOOO DUCKY OOOOO:
End of game with countdown activated, final boss waiting with random equipment, Rocket Launcher and Missile

T1111 11611 11111 11111 11116:
End of game with 1-Star Rank, Binoculars and no weapons with countdown activated, but final boss missing

ELLEN DIANE JENNI FERBI GBOSS:
End of game with various items, Hand Gun, Machine Gun and Rocket Launcher with countdown activated, and final boss waiting

DIANE JENNY SOLID SNAKE 12345:
End of game with various items, Mine, Explosive and Rocket Launcher with countdown activated, and final boss waiting

3LLLL LLLLL LLLLL LLLLL LLLLL:
Begin in Jail Cell with various items and weapons

51111 11111 11111 11111 1111F:
Near beginning of game with a 4-Star Rank and no items or weapons

21111 1Z111 11111 11111 111BI:
Start a new game with all 8 Cards

51222 22222 22222 22222 22222:
Near beginning of game with a 4-Star Rank and 1 shot of Hand Gun, 1 shot of Grenade Launcher, 1 Ration and a few items

WZZZZ YZZZZ UOOOU UYRZZ VZZZK:
End of game with 4-Star Rank, all weapons and items maxed out with countdown activated, but final boss missing

5ZZZZ YZZZZ UOOOU UYRZZ VZZZS:
Near beginning of game with a 4-Star Rank, and all weapons and items maxed out

GMMMM MMMMM MMMMM MMMMM MMMMM:
Begin in Jail Cell with countdown activated

Shovel Knight

Shovel Knight
(WII U)


In order to input the following codes, you need to select START GAME from the title screen,

A picture of Shovel Knight's Start Screen.


then on the -PROFILE SELECT- screen, choose one of the open 9 slots to create a -NEW ADVENTURE-

A picture of Shovel Knight's -Profile Select-, -New Adventure- menu.


and input one of the cheat codes found below.

Plague Knight's Explodatorium Stage glows and burns with alchemical experiments and chemistry equipment.


Once entered, the game will display the following screen:

Plague Knight's Explodatorium Stage glows and burns with alchemical experiments and chemistry equipment.


When you select YES, the game will prompt you to re-register your name. Do so and then, choose the new PROFILE and begin.

Plague Knight's Explodatorium Stage glows and burns with alchemical experiments and chemistry equipment.


(NOTE: Using these passwords will disable the FEATS that you can normally attain in regular gameplay. Also, some of these codes can be used with Plague Knight in Plague Of Shadows, where applicable.)

WSWWAEAW
or
X&BUTT

BUTT MODE

Instances of specific words, like SHOVEL and KNIGHT, will be replaced with the word "BUTT" in the game's dialogue
ALTFMMOW

INVISIBILITY

Begin game invisible
LBSHEAOQ

ALL LIFE METERS

Begin game with all 10 Life Meters
GVLEHQQF

ALL MAGIC METERS

Begin game with 100 Magic Meter points
URPULDVW

INFINITE RELIC USAGE ONCE OBTAINED

Begin game and gain the ability to use Relics with unlimited use upon collection of them
SFZHLNLG

ALL BOSSES DEFEATED IN ONE HIT

Begin game and every boss encounter will result in boss only having a half a meter of health (one hit defeats him)
QWXELSUK

ALL BOSSES WEAKENED TO HALF LIFE

Begin game and every boss encounter will result in boss only having half health
KYRNMAPC

AT BOSS ENCOUNTERS, ONE HIT WILL DEFEAT SHOVEL KNIGHT OR BOSS

Begin game and every boss encounter will result in both opponents only having half a meter of health to battle with (only one hit will defeat Shovel Knight or the boss)
GGWBUCFV

START NEW GAME WITH NEARLY EVERYTHING

Begin game with everything unlocked (except for Music Sheets)
FVDNOSYB

START NEW GAME WITH MOST RELICS

Begin game with most Relics (Flare Wand, Phase Locket, Dust Knuckles, Throwing Anchor, Alchemy Coin, Mobile Gear, War Horn, Propeller Dagger). Still need to get Fishing Rod, Chaos Sphere and both Chalices.
BXFGUEKM

START NEW GAME WITH ALL ARMOR

Begin game with all Armor unlocked
EJBHZACP

START NEW GAME WITH ALL SHOVEL BLADE UPGRADES

Begin game with all Shovel Blade upgrades unlocked
KZXIVKAE

START NEW GAME WITH ALL MUSIC SHEETS

Begin game with all 46 Music Sheets in inventory
ZNSKNTGG

START NEW GAME WITH 99,999 GOLD

Begin game with maximum 99,999 Gold
ENTSSYSQ
or
RQQYUKIJ

START NEW GAME PLUS WITH NOTHING

Begin with option to start a New Game Plus with nothing
BJLHZXED
or
STGZURSC

START NEW GAME PLUS WITH NEARLY EVERYTHING

Begin with option to start a New Game Plus with everything unlocked and upgraded (except for Music Sheets)
AEVYCUNL
or
J&2JMP!

POWER-UP: SUPER JUMP

Begin game with Super Jump Mode
NBCZEDMJ
or
J&!JSMP

POWER-UP: MOON JUMP

Begin game with Moon Jump Mode
FCCKJOIQ

POWER-UP: ALMOST-UNLIMITED POGO BOUNCE

Begin game with ability to pogo bounce off enemies and most surfaces (but, not spikes)
PIJMFJUG

POWER-UP: FAST SPEED

Begin game with fast movement speed
CRGYGUKP

POWER-UP: SUPER-FAST SPEED

Begin game with super-fast movement speed
PGPHIJJH

POWER-UP: FAST SHOVEL ATTACK

Begin game with fast attack speed
QHGOILFF

POWER-UP: SUPER-FAST SHOVEL ATTACK

Begin game with super-fast attack speed
TRGSVPPW

POWER-UP: SUPER SIZE (4×)

Begin game with Shovel Knight being 4× his normal size
DSHHKILX

POWER-UP: INFINITE, AUTOMATIC ICHOR OF FORTUNE

Begin game with all treasure being attracted to you
AZUIAOPF

STRANGE CODE: BUBBLES AND FLOAT EFFECTS

Begin game with Alchemy Coin, Throwing Anchor and Trench Blade unlocked. Air bubbles fly from Shovel Knight when he is hit by enemies, and all treasure floats in bubbles.
TURJBNDR

STRANGE CODE: TREASURE BOUNCE

All treasure bounces
VEGSZMPI
or
IM&SGC14

STRANGE CODE: DEMO MODE

Begin at first checkpoint of Lost City with all Relics and both Chalices, 6 health bars, Dynamo Armor, Trench Blade and 3 minute time limit to complete stage. Progress cannot be saved, however.
QXIEJJWS

STRANGE CODE: NO CLOUDS

No clouds on the World Map
SWJSROSY

STRANGE CODE: NO ADDITIONAL WORLD MAP ENCOUNTERS

No World Map encounters from roving knights, Black Knight or Wandering Travellers
TLZYAPLO

STRANGE CODE: ARMOR COLOR CHANGE WITH EACH HIT

Begin game with ability of armor changing color with each hit/collision with enemies
PCNIDOFR

STRANGE CODE: ARMOR COLOR CHANGE WITH EACH JUMP

Begin game with ability of armor changing color with each jump
VBFDBFFG

STRANGE CODE: ARMOR COLOR CHANGE WITH EACH HIT OR JUMP

Begin game with ability of armor changing color with each jump and/or each hit/collision with enemies
TZIJJYAG

HARD DIFFICULTY LEVEL: NO CHECKPOINTS

No checkpoints
XJRZZWAK

HARDEST DIFFICULTY LEVEL: ONE HIT KILLS

Death on hit, and no checkpoints

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STAGE SELECT

Ghosts 'N Goblins
(NES)

At the title screen:

The code shall be entered during the Ghosts 'N Goblins title screen.
Hold ►, press B, B, B, release ►,
press ▲, B, B, B, ◄, B, B, B, ▼, B, B, B,
START

Use B and A to select the stage you want to begin on, and then press
START
.
Hold cursor over the controller image below to see an animation of the code.

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WARPS

The Legend Of Zelda
(NES)

  POWER BRACELET SHORTCUTS

The Power Bracelet is one of those elusive items that can be equally-elusive to figure out. It gives Link the strength to move four different large stones or boulders that reveal passageways that allow him to take shortcuts to bypass large expanses of land across the Overworld. In effect, it serves the same purpose that Mario's Warp Zone Pipes accomplish. See the illustrations ↓ to see where each route corresponds:

The Power Bracelet is found under this Armos statue.



When Link uses the Power Bracelet to move certain blocks in the Overworld, you will be able to Take Any Road You Want.


The Roads for Shortcut 1 are shown.
SHORTCUT 1


The Roads for Shortcut 2 are shown.
SHORTCUT 2


The Roads for Shortcut 3 are shown.
SHORTCUT 3


The Roads for Shortcut 4 are shown.
SHORTCUT 4


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